Posts tagged: vfx

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Posts tagged: vfx

Adventures in Fluid Simulation

I spent ten years building fluid simulation tools for VFX: a three-day Stable Fluids prototype, sparse level sets for Scooby-Doo 2, tetrahedral and vortex solvers at Exocortex, and three pieces of my software on Harry Potter and the Deathly Hallows.

Ben HoustonJune 22, 2026

Adventures in Fluid Simulation