Skip to content

Back to Blog Listing

Posts tagged: vfx

  • Adventures in Fluid Simulation

    I spent ten years building fluid simulation tools for VFX: a three-day Stable Fluids prototype, sparse level sets for Scooby-Doo 2, tetrahedral and vortex solvers at Exocortex, and three pieces of my software on Harry Potter and the Deathly Hallows.

    Ben Houston