Posts tagged: graphics

Back to Blog Listing

Posts tagged: graphics

Web 3D Survey v2

Web 3D Survey v2 rebuilds the site on TanStack Start, adds homepage support summaries, WGSL and adapter reporting, browser capability stats, and a live /machine report.

Ben HoustonJuly 12, 2026

Web 3D Survey v2

Adventures in Fluid Simulation

I spent ten years building fluid simulation tools for VFX: a three-day Stable Fluids prototype, sparse level sets for Scooby-Doo 2, tetrahedral and vortex solvers at Exocortex, and three pieces of my software on Harry Potter and the Deathly Hallows.

Ben HoustonJune 22, 2026

Adventures in Fluid Simulation

Overview of Behavior Graphs

How frustration with Trigger-Action Lists in production 3D tools led me to build behave-graph, champion it at SIGGRAPH, and help drive the KHR_interactivity glTF standard.

Ben HoustonFebruary 19, 2026