
ZStdify
A pure TypeScript Zstandard compression implementation with a library, CLI, dictionary training, and interop tests.
Projects I have worked on and am proud of, collected as a quick overview across 3D graphics, startups, open standards, developer tools, and AI.
Showing 3 of 16 projects tagged algorithms.

A pure TypeScript Zstandard compression implementation with a library, CLI, dictionary training, and interop tests.

Fluid simulation tools and research used across Hollywood VFX work, including smoke, liquids, level sets, and vortex solvers.

Real-time software rendering before GPUs, built with fixed-point math, palette tricks, Phong lighting, and x86 assembly.