Building an Agentic Coder
How to build an autonomous agentic coder that leverages advanced LLMs to transform software development. A talk given at the Ottawa Forward JS meet-up.
Ben Houston • March 20, 2025

How to build an autonomous agentic coder that leverages advanced LLMs to transform software development. A talk given at the Ottawa Forward JS meet-up.
Ben Houston • March 20, 2025

As AI dramatically reduces software development costs, we need to rethink our approach to code. Software is becoming ephemeral - easily replaced rather than maintained. This paradigm shift means optimizing for current needs instead of hypothetical futures.
Ben Houston • March 17, 2025
AI agents are moving beyond IDEs into full automation of coding workflows. Discover how integrating agentic coding into GitHub Actions can streamline software development -- turning issues into PRs and automating documentation, tests, and even code reviews, all through simple GitHub comments.
Ben Houston • March 13, 2025

Adding GitHub Mode to MyCoder has radically improved my productivity, making my agentic coder feel like a true team member. By leveraging GitHub for task tracking, pull requests, and CI/CD feedback, I’ve seen a 3x to 5x boost in development efficiency.
Ben Houston • March 7, 2025

Adapting your codebase to match AI coder assumptions doesn't just help AI -- it uncovers hidden complexity, ultimately benefiting human developers.
Ben Houston • March 6, 2025
As AI coding agents become increasingly capable, we need to rethink our code organization and documentation practices. Here's why traditional "human-first" coding approaches are becoming obsolete and how to structure your projects for optimal AI compatibility.
Ben Houston • March 5, 2025
Why I have been using TanStack/Start instead of Remix or Next.js for recent React projects.
Ben Houston • February 18, 2025
Open Core combines the viral growth of open source with the revenue potential of enterprise software – but most founders get the balance wrong. Drawing from my experience building both open source and enterprise products, I explain why this model particularly shines for developer tools, and how to execute it without alienating either developers or paying customers.
Ben Houston • December 20, 2024
How I wrote the first version of Krakatoa at Frantic Films to render Doc Bailey's SPORE images for Stay, and how the renderer later reached Avatar, Harry Potter, and Exocortex Fury.
Ben Houston • December 6, 2024
In 2002, I joined Frantic Films to write fluid simulation software. A small scheduler I built for those sims became Deadline, a render farm manager used by Blizzard, major VFX studios, and considered by the Academy for Sci Tech Awards.
Ben Houston • December 5, 2024

How a pioneering web-based 3D editor pivoted from visual effects to enterprise product visualization.
Ben Houston • December 4, 2024

I moved my projects from Kubernetes to Google Cloud Run because I did not want to pay for cluster operations, idle capacity, and job-running infrastructure.
Ben Houston • November 5, 2024
